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I’m not a grey catRocks on Farming for Love
Actually it's pretty good
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(2)
Rocks on 99.99% Lovers
Love this story so far. It's toxic af, but I have hope for the future
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(2)(1)
Pretty good on Liveta
Honestly it's good but it's been 5 months since the last chapter was posted and there not coming back for another 2 months so here tf we are waiting out a** off so if ur planning to read this wait till may so u won't get mad when a good part starts and all of a sudden they stop posting chapters and then just get pis*** that they cut off the good part but other than that 10/10 recommend
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(9)(2)
Meh on I Can Copy Talents
A missed chance. It's a pity, really, since it had the potential to be something enjoyable.
I'll start with what it does well. The art is selectively good. In the sense that the characters and monster designs are paid attention to, there is distinctive style and cohesive themes in how they appear. The idea behind it, the talent copy, is a good recipe for OP sheaningans and power fantasies. With the 30 days time limit it could've been cleverly balanced for the narrative, and it in part is. The talent system is honestly almost good. Some of it is cultivation nonsense, but other talents have a definite usage and limits. MC's growth is the best thing in this, since it's satisfying.
Now let's start with the bad. Boy we have a long list. Anything else in the art department is drab and uninspired, relaying heavily on a shi*** 3D models. The writing is standard Chinese fluff, obsesses with item and ability grading to a comical extent. Characterization is non-existent, so plain you can play chess on it. The fighting itself is not very imaginative, you get the usual "I outrank you so I win GG", with generic hits and slashes. Lastly, the production side is a bonafide mess. The chapters are short as your peepee (don't ask how i know), the panels are chaotic, I can't even count the delay notices. Honestly, the team is in disarray and understaffed, and it shows.
A 7- on the Ivern Scale™️. I'll recommend it with a heavy heart, so don't get too disappointed in it. Take it for what it is.
I'll start with what it does well. The art is selectively good. In the sense that the characters and monster designs are paid attention to, there is distinctive style and cohesive themes in how they appear. The idea behind it, the talent copy, is a good recipe for OP sheaningans and power fantasies. With the 30 days time limit it could've been cleverly balanced for the narrative, and it in part is. The talent system is honestly almost good. Some of it is cultivation nonsense, but other talents have a definite usage and limits. MC's growth is the best thing in this, since it's satisfying.
Now let's start with the bad. Boy we have a long list. Anything else in the art department is drab and uninspired, relaying heavily on a shi*** 3D models. The writing is standard Chinese fluff, obsesses with item and ability grading to a comical extent. Characterization is non-existent, so plain you can play chess on it. The fighting itself is not very imaginative, you get the usual "I outrank you so I win GG", with generic hits and slashes. Lastly, the production side is a bonafide mess. The chapters are short as your peepee (don't ask how i know), the panels are chaotic, I can't even count the delay notices. Honestly, the team is in disarray and understaffed, and it shows.
A 7- on the Ivern Scale™️. I'll recommend it with a heavy heart, so don't get too disappointed in it. Take it for what it is.
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(4)(4)